Exploring Servers and Clients: A Fun Interactive Activity for Class VI Students

In today's digital age, understanding the basics of computer networking is essential for students. Recently, Class VI students engaged in an engaging activity to grasp the concept of servers and clients. This interactive exercise not only helped students comprehend the difference between the two but also promoted teamwork, communication, and critical thinking.

The Activity: "Guess Who - Server or Client?"

The activity began with each student writing either "Server" or "Client" on a sticky note. Without revealing their choice, students then pasted the note on their partner's forehead. The objective was for the student to figure out whether they were a server or client by asking yes/no questions to their partner.



















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